So you bolted awake at 3 a.m. with a can't-miss idea. Or it came to you in the shower, on your way to pick up the kids at soccer or out of necessity while trying to solve a problem. No matter what the inspiration, you have an idea. And you've got the excitement and energy to do something about it but you're not quite sure where to start.
So what should your
very first action be:
-Getting a patent,
perhaps?
-Going on a fact-finding mission to
manufacturers in China?
-Calling QVC?
While all these steps may be appropriate
down the line, it's critically important
that you first take action by shifting
your thought process. I know what you're
thinking. Thinking doesn't seem very
actionable, does it? Maybe not, but over
the years, countless inventors make
devastating mistakes based on false
beliefs and inaccurate assumptions.
For this reason debunking some common
myths associated with inventing is
important. Myths and misperceptions can
be debilitating to your progress and
costly to your pocket book. Although it
may not seem very "actionable," it's
vital to begin the inventing process
with a realistic understanding of some
of the basics for bringing an idea to
market.
The following are
among the most common myths:
Myth #1: The
first thing an inventor should do is get
a patent.
Truth: It's understandable why this is such a commonly held belief. The topic of getting a patent is so pervasive among the inventing literature, conferences, websites and tv commercials, it's no wonder that many people feel they can't move forward without getting a patent first. Many inventors spend 80 -100% of their initial effort and money on obtaining a patent because that is the myth that's been sold and supported by those who stand to profit from it. Certainly a patent can be a valuable tool later in the process, but you should first determine the viability of your invention as a business before moving forward. Remember that filing a patent has little impact on a successful product launch & cost $10,000 or more-so unless getting a patent for its own sake is your end goal, it doesn't usually make good business sense to apply for a patent first thing off the bat. Most importantly- if you file a patent first, then encounter overwhelming obstacles later on, you may have invested in a patent for nothing.
Myth #2: If I tell people my idea, they'll steal it.
Truth: The theft of a new invention idea is actually very rare. A lot of sweat equity goes into developing an invention and this is a big barrier to most potential "thieves." That doesn't mean ideas are never stolen. Keep in mind, copying and competition are facts in any business. However, once you have an understanding of how much work goes into taking an idea to market, you'll understand why most ideas are stolen only after a product's proven successful. It's like betting on a horse. You're more likely to win by betting on a horse with a winning record than you are by backing an unproven long shot. That being said, don't be careless.
Myth #3: My idea is worth a million dollars!
Truth: Earning a million dollars with an invention is less likely than making slightly lesser amount depending on the depth of your invention. Study the process, set realistic expectations, take action, work hard and you can find success, especially if you have more than one marketable idea.
Assembly Evaluation
Assembly Evaluation
takes place by the
utilization of Finite
element analysis. Finite
Element Analysis (FEA)
is a computer simulation
process used in
engineering analysis.
Using numerical
techniques called the
finite element method
(FEM), complicated
process simulation is
achieved allowing
designers and engineers
to recognize stress and
strain during assembly
interactions.
Although commonly used
in the determination of
stresses and
displacements in
mechanical objects, FEA
is also used to analyze
other types of problems.
Dynamic issues including
heat transfer, solid
state diffusion and
reactions with moving
boundaries, fluid
dynamics, and
electromagnetism are all
studied through FEA.
Finite Element Analysis
is carried out on
complicated 3D CAD
software's such as
Solid works and Pro
Engineer.
Concept
Design
Design
Methods
vary
across
various
fields
and are
based on
broad
focuses.
1.
Exploring
the
possibilities
and
similar
constraints
by
focusing
on
critical
thinking
skills
to
research
and
define
specific
problem
spaces
for
existing
products
or
services
and the
creation
of new
product
categories.
2.
gray
fining
the
specifications
of a
design
solution
which
can lead
to
better
guidelines
for
traditional
design
activities
such as
in the
graphic,
industrial,
architectural
fields.
3.
Managing
the
process
of
exploration,
defining
and
creating
artifacts
continually
over
time.
4.
Prototyping
the
possible
scenarios
and
solutions
that
minimally
or
significantly
improve
the
current
product
development.
Overcome the
Obstacles
In addition to setting aside
your false beliefs, taking action
involves shifting your approach to
challenges that develop along the way.
As an inventor, you're an entrepreneur
who already thinks creatively. That
creativity will benefit you throughout
the inventing process. We encourage you
to tap into those creative thinking
abilities as you proceed through the
inventing process. When you're
confronted with a challenge, don't
change your goals but your plan of
action. Constantly create new options
for yourself during all the steps as an
inventor and you will succeed.




